{"id":346,"date":"2014-05-04T13:08:18","date_gmt":"2014-05-04T13:08:18","guid":{"rendered":"http:\/\/bbs.studio-revolution.net\/magazine\/?p=346"},"modified":"2014-05-04T13:09:55","modified_gmt":"2014-05-04T13:09:55","slug":"gym-reviews-johto","status":"publish","type":"post","link":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=346","title":{"rendered":"Gym Reviews: Johto"},"content":{"rendered":"<p><span style=\"color: #222222;\">Hello, readers. My name\u2019s Bill, and I\u2019ve been running the operations of Brick &#8216;n&#8217; Break for the last few years. And we\u2019re the best of the best. Well, the best available anyways. That\u2019s what our logo says after all.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\"><a href=\"http:\/\/bbs.studio-revolution.net\/magazine\/?p=269\">You may have read my recount of how we made all those Gyms we constructed in Kanto<\/a>. The Gym Leaders supply the plans, and we make it happen, no matter how wacky or insipid the idea. This time, I\u2019ll take you through our creations within the Johto region.<br \/>\n<\/span><!--more--><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222; text-decoration: underline;\"><strong>Violet Gym<\/strong><\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/c\/c4\/Violet_Gym_GSC.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">It always looks to me like a dollar sign from above&#8230;\u00a0<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">I have to admit, I didn\u2019t understand this first version of the design. A few Gym Leaders do opt for the straight-path option, with a few trainers in the way. But here was some odd zigzag pattern to walk through that was all too narrow. Those black areas were a dug-in set of pits, so although trainers stood on ground level, the flying types had more room to move. But this wasn&#8217;t a remarkable change from usual conditions \u2013 any regular ground-loving Pok\u00e9mon would still feel comfortable, even if they moved down to those pits. Granted, it was fairly simple to build; we just had to dig a lot. But we do enjoy a challenge at times, and this was anything but. We had some pillars around as well to act as obstacles for the battles.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/e\/e5\/Violet_Gym_HGSS.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">I hope you \u2013 or your Pok\u00e9mon &#8211; are not afraid of heights.\u00a0<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">That changed when we visited the second time around. I think he realised that it wasn\u2019t going very well for him, and he was probably inspired by that giant Sprout Tower next to the Gym. That building\u00a0there, I might add, is a marvel in itself; the thing shakes, but it\u2019s still supremely safe. Anyway! He decided to keep that same layout, save for two differences. One was the narrower path of glass surrounding the S-shaped path, allowed trainers to bypass the Gym trainers if they were brave enough to walk on clear glass. The second difference was to put the whole darn pathway several feet up in the air, and have it only accessible via a lift platform.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">I don\u2019t think his Gym trainers were all that fond of the idea, but he got the final say, being Gym Leader and all. We made sure to install safety nets below to avoid any potential injuries from falling from above, and made sure the whole structure was extra sturdy. Certainly though this would have had more of an effect in unsettling Pok\u00e9mon used by challengers, unless they were also able to fly or levitate.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222; text-decoration: underline;\"><strong>Azalea Gym<\/strong><\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/5\/5a\/Azalea_Gym_GSC.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Naturally, the Gym Leader is the one who gets to sit by the tree.<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Bugsy was all about nature, that kid. He \u2013 or was it she? \u2013 had the first set up be fairly straightforward too. This set up allowed two paths for the trainers to take to get to him by the tree. This might have better suited Grass types, but I\u2019m sure all those Bug type Pok\u00e9mon enjoyed the environment too. And the tree would have been particularly useful for them as well, especially after a few battles and training sessions so they got used to the conditions. We had to dig a pretty big hole to allow it to get planted properly, so that the roots had proper access to the soil\u2019s nutrients and water. We did have to let the local florist on speed-dial for the Gym however. Only so much you can do in trying to diminish the effects from a pyromaniac challenger who decides to set the plants on fire in a battle&#8230;<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/7\/77\/Azalea_Gym_HGSS.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Never cared for spiders myself.<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">This didn\u2019t seem to be a worry for Bugsy however, even though he asked for a different design when we came back. If anything, even more trees were put in! However, they were also joined by those pits and spider rides. Rest assured, those giant Spinarak are purely mechanical, and very flame retardant as well. It took us a while to meet his request for the paths the trainers would have to navigate be a puzzle in itself though, but we eventually got a switch system in place which would alter the path taken in the second half, while in the first section the challenging trainers had to correctly pick the right spider kart to take. Bugsy then put trainers on dead ends, as a way to punish mistakes by challengers.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Those pits aren&#8217;t too deep or anything, they\u2019re just large enough to prevent someone from just plain old climbing up instead of using the rides properly. Bugsy didn\u2019t seem to understand why someone would do this though. He looked pretty aghast when someone pointed out that perhaps the spider contraptions would creep out a few people. \u2018Why would anyone\u00a0<\/span><em style=\"color: #222222;\">not<\/em><span style=\"color: #222222;\">\u00a0want to ride on top of a giant spider?\u2019 he asked us. I told the worker that it was probably a touchy subject and to drop it. As they say, the customer is always right, or at least we pretend they are.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222; text-decoration: underline;\"><strong>Goldenrod Gym<\/strong><\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/f\/f4\/Goldenrod_Gym_GSC.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">She sure liked Clefairy.<\/em><span style=\"color: #222222;\">\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Whitney was quite the emotional character. She got very excited when she explained her plans, and sometimes had a right old fit when something went wrong. We all started carrying tissue boxes while working just in case.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Her request was reasonable enough though. It was a maze, and she even drew up the plans herself, which was surprising. It\u2019s not often Gym Leaders have that sort of experience, and they tend to have experience in construction as well. And she might have used more love hearts in the blueprints than we usually see. We used a number of bushes and potted plants. I\u2019m sure you\u2019ll notice from the photo that it makes an outline of a Clefairy, something Whitney was very proud about. I suppose it was a neat idea to base the design on one of your own Pok\u00e9mon. We also had to train her and the Gym Trainers on how to walk through it and not get lost, as they were to act as further obstacles. Easier said than done, especially if you try to avoid everyone to limit the number of battles you take.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/3\/3e\/Goldenrod_Gym_HGSS.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">I mean, she\u00a0<strong>really<\/strong>\u00a0liked Clefairy.<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">She requested much of the same the second time around, but added \u2018only more stairs\u2019 to the list. So we changed out the plants for those walls, so that challengers could walk along the top of them. We also had some archways cut out so people could also navigate through the walls \u2013 a multi-leveled maze. I think she probably got too many complaints about people getting lost within the maze, and so by doing this she gave them a chance to view the whole maze and hence better navigate their way through. Not a bad idea!<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Or maybe she just wanted people to notice the Clefairy shape. I suppose that\u2019s possible.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222; text-decoration: underline;\"><strong>Ecruteak Gym<\/strong><\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/f\/f1\/Ecruteak_Gym_GSC.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">I think he heard that one song by The Rolling Stones.<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">You think Morty\u2019s infamous Gym is a bugger to get past? Try making that thing! It\u2019s not easy making a path that looks virtually indistinguishable from the surrounding pits, for starters. In fact, we had such a hard time with that, we had to have some Ghost Pok\u00e9mon help trick challenging trainers. That\u2019s right \u2013 while that whole floor looks black, it\u2019s really a zigzag path surrounded by pits. If you fall off, the only way back up is by walking back out via an underground exit, and coming back in from the front.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">And this was a real nightmare to work with. Can you imagine all the safety issues from this? Pits are bad enough, but when a person doesn\u2019t expect it the chance for injury really shoots up. We had to make sure the flooring for the pits was really soft, and eliminate any sharp edges from the path. I imagine it\u2019s really amusing for the Gym Trainers however. They sure laughed whenever my workers took a wrong step.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/3\/3b\/Ecruteak_Gym_HGSS.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Those lights don\u2019t stay forever&#8230;<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">He went with the same idea again when we returned as well. However, the League had caught wind of it and decided that he should give some sort of hint as to where the path was so people didn\u2019t go and fall off it fifty times before reaching Morty. He obliged and had us put in those ghostly lamps, and we also added those large rocks for a better appearance \u2013 you have to admit that blunt, black appearance wasn\u2019t the greatest. And there was some fog allowed in via a fog machine as well, for extra effect. But Morty was a sneaky one. He also had a remote switch system installed and had us supply the remotes to Gym Trainers. The idea was that when one lost a battle, they were to turn off the lamp next to them, so unless the trainer was paying attention, it\u2019d appear like the whole path disappeared from view. And usually people don\u2019t expect that first time around, and inevitably take a tumble.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222; text-decoration: underline;\"><strong>Olivine Gym<\/strong><\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/a\/a7\/Olivine_Gym_GSC.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">After Morty\u2019s gym, this was a welcome change for ourselves.<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Jasmine was a rather quiet character, and that can be a nice change. Always good to work with someone who doesn\u2019t chuck fits or has a really demanding personality. That did seem to translate to her Gym design, but that\u2019s only in the second version. The first time around Jasmine hadn\u2019t yet converted to the Steel Type, and so she had the gym floor covered in ground and rocks, fitting for her Pok\u00e9mon in Onix. Until it evolved, anyway. Those rocks were rather like the sort we used for Brock\u2019s Gym. What is with a bunch of the Rock or Ground type Gym Leaders opting for this sort of design anyway?\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">As you can see, there\u2019s no actual puzzle to it. Jasmine merely opted for a plain approach \u2013 challengers would need to battle her Gym trainers first in order to reach her. Nothing wrong with that though \u2013 it\u2019s one thing to have a potentially boring Gym, it\u2019s another if you have an overly elaborate one that fails one way or another. And the design can still be made to look nice.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/a\/a4\/Olivine_Gym_HGSS.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Much nicer.<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">It was the same general idea for the next version of her Gym as well. The only difference is the materials we used. Now she used Steel types, so we made use of a lot of metal. There\u2019s those arches with lights which just added to the theme in my opinion, and a nice shiny platform for Jasmine to stand on. All those objects were extremely sturdy, something I\u2019m sure her Pok\u00e9mon would have enjoyed fighting by. We did a much better job here, I have to admit.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222; text-decoration: underline;\"><strong>Cianwood Gym<\/strong><\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/c\/c0\/Cianwood_Gym_GSC.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Doubled as a dojo as well!<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Chuck was annoying to work with. Why? He kept on insisting on training in the Gym, even during construction, is why. It\u2019s not easy when that guy keeps on getting in your way, or breaking something to show off his strength. I don\u2019t think the rest of my team appreciated being shown up either by his ability to lift heavy objects.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">At least this design wasn\u2019t too hard to work with, if maybe not the most aesthetically pleasing. A lot of fencing was used, to force trainers to have to fight trainers to get to him. He also insisted on a number of boulders be placed so that they would block the path, and had to be moved to get to him. He also had one placed at the end next to where he stood, so he could show off how strong it was by tossing it about as we worked. I bet he does that to the trainers who take on his Gym too.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">But this was a classic example of a failed Gym puzzle. The boulders were very troublesome to move back into their original positions; often the Gym trainers had to break them and roll in new ones. Good thing they were all part of a Fighting type Gym, I suppose! But try telling that to the challenging trainers. A lot of them didn\u2019t even have the HM Strength, so getting to Chuck was always going to frustrating. By comparison, you can easily get to Jasmine, without needing to punt giant boulders in a specific order.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/0\/09\/Cianwood_Gym_HGSS.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">I challenge you&#8230;uh, which one of you is the Gym Leader?<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">So I wasn\u2019t surprised when he asked for a completely new setup. Here he went with switches instead of boulders, which controlled a winch, which in turn managed a giant waterfall\u2019s flow. They were placed on walkways to either side of the waterfall, and trainers would need to navigate them past the Gym trainers to be able to switch it off. Luckily Cianwood City is right by the ocean, so there was no lack of water available for us to funnel into the artificial system.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">We were confused though \u2013 did he want to stand behind the waterfall during a challenge, and if so, why wouldn\u2019t a challenging trainer just walk through it to get to him? He answered that it should be obvious \u2013 he\u2019d just stand underneath the waterfall and train, so if anyone wanted his attention for a battle they\u2019d just have to turn it off. What a weird fellow.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222; text-decoration: underline;\"><strong>Mahogany Gym<\/strong><\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/2\/2a\/Mahogany_Gym_GSC.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">A pretty \u2018ice Gym, if you ask me!\u00a0<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Pryce also liked waterfalls, but he didn\u2019t want to use any of that in his Gym. I suspect he was rather partial to the layout of the Ice Path, as both times he asked for sliding floor puzzles.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">These are always difficult to construct, but we tried out best. The trick is to have the floor and surroundings difficult to melt (because you know that pyromaniac trainer is going to come in with five fire types), but not so cold that anyone inside becomes an icicle in five minutes. Then you have to really make sure the ice is difficult to transverse, so that people will basically slip in one direction until they hit an obstacle, like a well-positioned Gym Trainer, a regular floor panel, or wall.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">After that, the puzzle isn\u2019t too hard to come up with. You just need to make sure there\u2019s a clear way for someone to get to Pryce, and make sure nobody can get stuck in a corner or anything. That includes making those rocks you see extremely sturdy. You don\u2019t want a stray attack to break one so easily, or at least have a way to replace them without much fuss.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/b\/bb\/Mahogany_Gym_HGSS.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Three times the fun!<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">The first version just have one really large room. The second time however Pryce requested we set it up in three separate rooms. Luckily we have a nice system set up so that you can generally customise the number of rooms simply, as long as you\u2019re not needing to put in any pits or the like. There was another addition as well \u2013 in order to get to the other side of each room, one had to push a block of ice into the correct position to be able to navigate past.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">The advantage of this plan I suppose is that a challenging trainer would get a taste of how it feels to go sliding about in a very simple puzzle, and then start encountering trainers as the method to get across grew more complex. I am still more partial to the first version myself though. Nothing like a giant, grand puzzle that works.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222; text-decoration: underline;\"><strong>Blackthorn Gym<\/strong><\/span><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/7\/77\/Blackthorn_Gym_1F_GSC.png\" alt=\"\" border=\"0\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/c\/c9\/Blackthorn_Gym_2F_GSC.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Don\u2019t trip, now!<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">No, that\u2019s not real lava there. Remember, Gyms still have to have some sort of safety to them, and it\u2019s no good for the League if Pok\u00e9mon or people keep falling into lava and die. It\u2019s just some warm fluid. Mind you, I\u2019d still avoid falling in; it\u2019s not exactly pleasant either.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Sure looks dangerous though, doesn\u2019t it? My team spent quite a while on that, and Clair sure was pleased. She always did have a thing for the grandiose. And I think she was also inspired by the nearby Ice Path. I imagine it makes sense for one to train in a place filled with Pok\u00e9mon strong against your own typing. There\u2019s a section where you have to push Boulders down holes from above that maze-like floor (the right side of the picture), and here is much of the same principle. Here the trainer has to go to the upper level and push boulders from there in order to make a bridge between those platforms over the fake lava. We had to be pretty careful in setting up our measurements so that the boulders would fall in the right places, let me tell you! Don\u2019t want someone\u2019s head to get hit by one of those. Of course, this brings up the problem that arose in Chuck\u2019s Gym too \u2013 challenging trainers needed Strength, or some makeshift way to push those boulders (and also a way to remove them and set up the puzzle again too).\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/4\/4d\/Blackthorn_Gym_HGSS.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Now that\u2019s some fake lava.<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">The next version of the Gym abandoned that layout. Instead, Clair went even crazier in her next request, and had us put in those controllable boats, allowing one to get to those platforms surrounded by the fake lava. It took my engineers a long time to get everything just right so that there was a puzzle involved too; a trainer would need to rotate the boat around correctly to be able to get out safely. And of course, it had to be very resilient to collisions, as challengers inevitably just tried ramming the boat straight into something. We then had teleportation panels placed every so often so people could easily leave instead of having to do the puzzle in reverse first to be able to get back out, or visit the bathroom. Good old teleportation panels. We also put in those spikes for aesthetics.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">And we did a really nice job on that fake lava too. From above you can see that the colouration paints out a very swell picture of a Dragon. Clair really did like that nice touch. Just as well; it was really uncomfortable working in there in such uncomfortable conditions. We did have to test out the whole system with the fake lava and keep it heated, after all!<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Well, that&#8217;s all of the gyms in Johto I&#8217;ve personally overseen. Some of them weren\u2019t the best, but that\u2019s the advantage of us coming around every few years for repairs \u2013 we can just build you a new, better puzzle. I&#8217;ll sign off on here, and may well return to tell you tales of Gyms from other regions I had the honour of constructing!<\/span><br \/>\n<em>Written by bobandbill<br \/>\nEdited by Bay Alexison and Slayr231<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello, readers. My name\u2019s Bill, and I\u2019ve been running the operations of Brick &#8216;n&#8217; Break for the last few years. And we\u2019re the best of the best. Well, the best available anyways. That\u2019s what our logo says after all.You may have read my recount of how we made all those Gyms we constructed in Kanto. &hellip; <a href=\"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=346\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Gym Reviews: Johto&#8221;<\/span><\/a><\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[110,9],"tags":[],"class_list":["post-346","post","type-post","status-publish","format-standard","hentry","category-gym-reviews","category-humor"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p3SwsJ-5A","jetpack-related-posts":[{"id":492,"url":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=492","url_meta":{"origin":346,"position":0},"title":"Game Plot Analysis &#8211; The Johto Games","author":"bobandbill","date":"July 26, 2015","format":false,"excerpt":"In an earlier article, we started a series where we analyse the plots of the main Pok\u00e9mon games and began with the Kanto games. 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The first major obstacle, if\u2026","rel":"","context":"In &quot;PokeMusic&quot;","block_context":{"text":"PokeMusic","link":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?cat=27"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/img.youtube.com\/vi\/NPH9bT2Agc0\/0.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":496,"url":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=496","url_meta":{"origin":346,"position":2},"title":"Game Plot Analysis &#8211; The Hoenn Games","author":"bobandbill","date":"September 4, 2015","format":false,"excerpt":"In earlier articles, we began a series where we analyze the plot of the main Pokemon games with the first games from the Kanto and Johto regions. Today we\u2019ll take a look at the Hoenn games. We\u2019ll focus on how those games did with the two evil teams approach, and\u2026","rel":"","context":"In &quot;Articles&quot;","block_context":{"text":"Articles","link":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?cat=4"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":357,"url":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=357","url_meta":{"origin":346,"position":3},"title":"Top 10 Most Annoying NPCs","author":"bobandbill","date":"June 9, 2014","format":false,"excerpt":"Pok\u00e9mon has reached its 6th generation, and with 22 mainstream games alone, there's a wide variety of characters. We've gotten really cool NPC's, like Lance and Cynthia. We've been introduced to truly kind NPC's, like Roark or Lanette. We've seen some really interesting recurring characters, like Bill and Red. But,\u2026","rel":"","context":"In &quot;Articles&quot;","block_context":{"text":"Articles","link":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?cat=4"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":296,"url":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=296","url_meta":{"origin":346,"position":4},"title":"Conspiracy: Hats Make the Hero","author":"bobandbill","date":"December 30, 2013","format":false,"excerpt":"You've got to listen to me. I mean it this time too. I found out the reason for the successes for all those new Champions that have cropped up of late. And it's not some secret training regieme or techniques. 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