{"id":371,"date":"2014-06-30T12:28:11","date_gmt":"2014-06-30T12:28:11","guid":{"rendered":"http:\/\/bbs.studio-revolution.net\/magazine\/?p=371"},"modified":"2014-12-22T23:34:33","modified_gmt":"2014-12-22T23:34:33","slug":"from-rse-to-oras-top-ten-wanted-improvements","status":"publish","type":"post","link":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=371","title":{"rendered":"From RSE to ORAS &#8211; Top Ten Wanted Improvements"},"content":{"rendered":"<p><span style=\"color: #222222;\">A lot of people got terribly excited when Game Freak finally went and announced remakes to the Ruby, Sapphire and Emerald games. We\u2019ll be able to revisit Hoenn in all its watery, tropical glory on the 3DS with Omega Ruby and Alpha Sapphire. But naturally, even in remakes there will be changes and improvements. FRLG embraced the running shoes, and added in the Sevii Islands. HGSS arguably went further in implementing little changes, additions and improvements \u2013 from having Pok\u00e9mon follow you, to adding in a Safari Zone and Gym Leader rematches.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">And we can expect new additions in ORAS as well. We already know that the other 3rd gen starters get Mega Forms, as does Sableye. But what things in RSE will carry over to the remakes, and how will they change? This list are some of the things I\u2019d like to see improved upon in the remakes, and why. Note that this list only involves aspects that were part of RSE; while things like Amie were great fun, they\u2019re not being considered here. <a href=\"http:\/\/bbs.studio-revolution.net\/magazine\/?p=434\"><strong>There&#8217;s also a follow-up article which examines which of these did improve, and more.<\/strong><\/a><\/span><\/p>\n<p><!--more--><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><strong style=\"color: #222222;\">10 &#8211; Give us both bikes!<\/strong><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/i1162.photobucket.com\/albums\/q531\/AntiSpriteTheft\/PokemonRuby-Copy_01_zps1688ae87.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Yes, we know. Rydel.<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">The Mach bike and Acro bike were great fun. The Mach bike got you to that next town or through a particular route really quickly. You could even explore extra areas by zooming up otherwise impossible slopes. And who didn\u2019t kill time on Cycling Road trying to get a new best time with your Mach Bike?<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">The Acro bike meanwhile gave you the ability to bunny hop all over the map, which always seemed cool and amusing when you were just a kid. Like the Mach bike, it was the only way to access a few hidden places as well, such as areas in the Safari Zone, or hidden alcoves in routes leading to a neat place for your Secret Base or a TM. And the bunny hop trick was a nice way to look for roaming Pok\u00e9mon without wasting many Repels.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">But it was annoying having to go back to Rydel to change your bike\u00a0<\/span><em style=\"color: #222222;\">every time<\/em><span style=\"color: #222222;\">\u00a0you wanted to check out a new place you came across, some of them rather out of the way from any town or Fly point. And if you had a few friends who had secret bases only accessible by using one of the bikes, then to be able to check those out you\u2019d need to go and swap bikes again! Give us both this time around, please! It\u2019s not like we can\u2019t fit them into our bottomless bag after all.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><strong style=\"color: #222222;\">9 \u2013 Update that Pok\u00e9Nav<\/strong><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">The Pok\u00e9Nav (Pok\u00e9Navigator in full) was a neat feature of RSE, and a step up to the Pok\u00e9Gear from GSC. It had a map, a stat display for Pok\u00e9mon Contest stats, and a list of trainers you could rematch and check at a glance, in case you wanted to grind some more. Emerald then added in a call function that also allowed you to talk to these trainers, and&#8230; uh&#8230;<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/img820.imageshack.us\/img820\/2227\/1986pokemonemeraldversitf.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Well, I guess you can always call the President&#8230;?<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">That\u2019s the problem \u2013 that\u2019s all there was to it. No fancy radio that would play bonus tunes, no time display &#8211; just Contest stats and a list of trainers to fight. So one of the things I hope gets attention from Game Freak in the remakes is the Pok\u00e9Nav. Let\u2019s see them give it touchscreen implementation, and add in some extra functions. For example, if the ability to grow berries all over the map remains in ORAS, let us be able to check which berries are ripe for the picking or need watering with the Pok\u00e9Nav, rather than rely on us to travel all over the region every few hours! DPPt had such a feature with its Pok\u00e9tch, and some of the twenty-odd apps that appeared on that would be nice to have here.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><strong style=\"color: #222222;\">8 &#8211; Wifi with contests<\/strong><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Well, first thing first. I hope the remakes will bring back the RSE contests. They were a much loved distraction from the main quest. And on that note, please don\u2019t add in any dressing up or dance numbers segments to them as well. Super Contests in DPPt just&#8230; felt less \u2018super\u2019 despite those additions, and the removal of moves that could take appeal points off your opponents overly simplified the way the main section worked as well, I felt.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">But assuming contests are back in, let\u2019s hope we see ORAS make use of wifi capabilities. Taking on friends or random people from around the world with our Pok\u00e9mon in contests would be quite fun I think, and offer a challenge the AI wouldn\u2019t be able to on its own.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Along with that, allow wifi to be used with Pok\u00e9block making. It\u2019d promote growing all those berries, and may make for a good minigame to kill some time over as well. And we all know how much Game Freak like to promote using wifi every generation, what with features such as the GTS, Battle Spot, and Wonder Trade.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"https:\/\/dl.dropboxusercontent.com\/u\/51254437\/BBS\/contest1.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Not really.<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><strong style=\"color: #222222;\">7 &#8211; More involvement from the Gym Leaders<\/strong><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">One of the parts I rather liked about Black and White was how the games made actual characters out of the Gym Leaders. No longer were they seemingly attached to their Gym buildings by a ball and chain. No, they actually got involved with fighting Team Plasma, and exploring the world around them. Jasmine was an exception back in the GSC games \u2013 here, Gym Leaders doing something were the norm, not the exception. This also proved to be the case to some extent in the sequels B2W2, and in HGSS while they kept things largely the same in roles Gym Leaders had, they did expand on them as characters, allowing them to be found postgame all over the two regions. They\u2019d talk to each other, or a visiting trainer from Sinnoh. You even could pose with them for photographs!<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/www.serebii.net\/heartgoldsoulsilver\/photogym.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">#Blue #Selfie #Legendary<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Sadly, they went backwards with X&amp;Y, with Gym Leaders put back to their buildings without giving a glance to the world outside. And RSE were similar. There were only two exceptions in total. One was the protagonist\u2019s father, who leaves his Gym once \u2013 to visit your house when you become Champion. The less said about this guy the better \u2013 he wouldn\u2019t even go and help Wally catch his first Pokemon, instead just lending him a Zigzagoon and making you go help him!\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">The other example was Sootopolis\u2019 Gym Leader (Wallace or Juan, depending on which game you played), and that\u2019s probably because there was a natural disaster going on at the time, right where their Gym was.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/www.serebii.net\/emerald\/groudonkyogre3.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Mr Legendary Pokemon go away so the Gym Leader can sleep, please.<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">It\u2019d be grand if they can be expanded upon in the remakes. If they don\u2019t have more of a role during the story, at least let us learn more about them postgame. Otherwise, they\u2019re nothing more than filler characters who we can easily forget about simply serving the role as a boss, and nothing more.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><strong style=\"color: #222222;\">6 &#8211; Add to all that ocean<\/strong><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">It makes sense for Hoenn to be full of water given the tropical theme they went with, and the ability to make use of diverse environments with the GBA and its increased capabilities over the Game Boy and Game Boy Colour. And the aims of the two teams in RSE complemented it nicely too \u2013 Magma wanted less ocean so that land-based creatures could have more space to live, and Aqua wanted more space for sea creatures. Ignoring the world is 70% ocean, of course.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/pokedream.com\/games\/rubysapph\/worldmap.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Some may feel 70% of Hoenn is ocean too.<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">But it would be nice to have more to explore in the latter part of the game besides a few isolated underwater areas that mostly looked the same as each other. Sure, there was Shoal Cave, and the ruins that had a connection to the Regis, but all the same, that is a lot of water to transverse. A slower speed when swimming underwater with Dive just further frustrates the matter given how many underwater sections there are which are easy to miss as well \u2013 yet what there was to see underwater amounted to largely repetitive environments.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">And a bit more variety in the Pok\u00e9mon encountered while surfing would be nice as well. Wingull, Pelipper, Tentacool and Tentacruel were practically it. I\u2019m sure people were sick of the sight of them very quickly, and that Pok\u00e9Marts made good business on selling Repels.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/cdn.bulbagarden.net\/upload\/8\/86\/May_fear_of_Tentacool.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Not you again.<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><strong style=\"color: #222222;\">5 &#8211; Improve the Team Magma\/Aqua plots<\/strong><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">It would be nice to see some more sense to their plans and how they go about them. That\u2019s not to say that I\u2019d rather change everything about them. After all, ORAS are going to be remakes, so it\u2019d be unreasonable to want drastic changes to the story RSE had. And fighting groups that basically amount to misguided eco-terrorists is a pretty neat concept to play around with. They\u2019re not so blatantly \u2018we are bad\u2019 as Team Rocket were, and presented their own desires and aims that differed from exploiting Pok\u00e9mon for money.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">It\u2019s just hard to take such a gang seriously when the leader tells you they want to either increase or decrease the land mass which will benefit Pok\u00e9mon by&#8230; making a volcano erupt. What\u2019s more, he attempts to do this by using the energy from a meteorite.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"https:\/\/dl.dropboxusercontent.com\/u\/51254437\/BBS\/PSYEM02.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">So very happy.<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">No, that is not how\u00a0<\/span><em style=\"color: #222222;\">anything<\/em><span style=\"color: #222222;\">\u00a0works.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">And even the Groudon and Kyogre plots seem to be missing a crucial step in logic with a little bit of thought. Magma wanted Groudon\u2019s ability to impose instant sunny conditions to reduce the sea level. Well sure, evaporating the water from the ocean will take water out of it&#8230; and where is that water to go? Why, the same place it does when it evaporates normally \u2013 into the sky, forming clouds, before coming back down as rain. Oh. So basically, all you are doing is making everything hotter in the long run. Kyogre is similar \u2013 by making it rain more, that water has to be coming from somewhere&#8230; namely, the ocean it\u2019s swimming about in the first place.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">And Team Magma and Aqua take the wrong coloured orb as well.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/www.midwestprs.com\/wp-content\/uploads\/2012\/06\/thumbnail2.jpg\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">D\u2019oh!<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">While Pok\u00e9mon never has been that strong with their plots, it would still be nice to be able to appreciate the story some more between catching and beating up critters. A bit of tidying up would go a long way. Maybe they could even paint Magma and Aqua as somewhat more insane with their ideas, rather than just passionate about the environment when what they do suggests otherwise, and says more about how many brain cells they have.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><strong style=\"color: #222222;\">4 &#8211; Proper trumpet samples<\/strong><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">RSE really does have a lot of great tunes. There&#8217;s some wonderful route and town tunes, the Rival battle theme is fantastic, and pieces such as the Museum and Credits themes are popular among song remixers.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">But if there&#8217;s one thing RSE is known for, it&#8217;s the sound of the trumpets they use.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/alvanista.com\/uploads\/timeline_image\/2014\/05\/07\/medium_320613_2912940191.jpg\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Sums it up.<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Or better yet, just listen to this standard route theme!<\/span><br style=\"color: #222222;\" \/><em style=\"color: #222222;\"><br \/>\n[embedplusvideo height=&#8221;450&#8243; width=&#8221;540&#8243; editlink=&#8221;http:\/\/bit.ly\/1x4xi0n&#8221; standard=&#8221;http:\/\/www.youtube.com\/v\/e0paUvTNByk?fs=1&#8243; vars=&#8221;ytid=e0paUvTNByk&amp;width=450&amp;height=450&amp;start=&amp;stop=&amp;rs=w&amp;hd=0&amp;autoplay=0&amp;react=1&amp;chapters=&amp;notes=&#8221; id=&#8221;ep7118&#8243; \/]<br \/>\nBarp-barp-barp-BAARP, ba-ba-ba-baarrp, Ba-barrp-ba-barp, barp barp BAAARP, BA-BA-BAARP<\/em><\/p>\n<p>It\u2019s the basis of many a meme. It\u2019s not even a particularly excusable fault, seeing other video game titles on the GBA which used trumpets didn\u2019t quite sound like&#8230; well, that. Thank goodness then that these days with the 3DS, X&amp;Y showcases a far superior set of soundfonts. Listening to the likes of, say, the Elite Four battle theme with brass instruments that actually sound like brass instruments, will hopefully make the music that much more enjoyable.<\/p>\n<p><br style=\"color: #222222;\" \/><strong style=\"color: #222222;\">3 &#8211; Where&#8217;s Wally?<\/strong><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Where indeed was Wally in RSE?\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/3.bp.blogspot.com\/-jQX5INfUAYg\/T5ahYLQC9jI\/AAAAAAAAAag\/Ns3t6HxJKaE\/s320\/wally+f.jpg\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Not that Wally.<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Jokes aside, it\u2019s a valid question. Wally, a green-haired sickly kid, shows up about four times in the game. A pretty small number for a guy who seemingly has a role as a rival!<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">To refresh your memory, he first appears early in the game, when you help him catch a wild Ralts as his first Pok\u00e9mon. It was a neat way to do the \u2018how to catch Pok\u00e9mon\u2019 tutorial. At least he was more likable than an old man who previously yelled at you because he \u2018didn\u2019t drink his coffee\u2019.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">The next time you see him is around the third Gym. He\u2019s standing right by it, and wants to battle you with his sole Ralts. You can then see him shortly afterwards the next town over and talk to him and his family. After that, he disappears until you reach the end of Victory Road. He\u2019s now healthy and has a full team with a fully evolved Gardevoir.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/lparchive.org\/LetsPlay\/Pokemon%20Emerald\/Update%2070\/Wally.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Who are you again?<\/em><span style=\"color: #222222;\">\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">It is plain to see that any chance to build him up with character development was thrown out the window, so it would be nice to actually see more of him during ORAS so we can appreciate that. It\u2019s hard not to dig the whole \u2018I was sick but with the power of friendship and Pok\u00e9mon I became a confident person able to match it with the best\u2019 story, except when it turns out that all that growing happened off-screen. Besides, it\u2019d be something to appreciate compared to the other rival trainers. Speaking of which&#8230;<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><strong style=\"color: #222222;\">2 \u2013 More interesting rivals<\/strong><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Personal opinion incoming \u2013 RSE, in my opinion, had one of the weakest set of rival characters from all the games.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">I don\u2019t mind their designs. I\u2019m fine with Brendan\u2019s weird hat and all. But whoever was the rival from the two (depending on who you picked to play as), they turned out to be just so darn boring and underwhelming. Your rival was overly friendly and just seemed as a way to give you items to get you past roadblocks or help you. South of Mauville they give you an ItemFinder. In Lavaridge, the Go-Googles allowing you to go through the next area. Later on, the HM Fly. It goes on.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">What\u2019s wrong with a nice friendly rival? Sure, Blue and Silver in the first two games were mean and fun to hate, but that doesn\u2019t mean a nice guy or girl is going to be a bad character as well. And that\u2019s true \u2013 the problem is that it is all there is to the RSE rivals. Compare Cheren and Bianca in BW for example \u2013 they have their own aims and own character development. Their roles in the game are not just to revolve around you, but themselves and other characters. They even come with their own personalities! This is not the case with Brendan or May however. They just travel around, lose to you in battles, and then give up on the journey considerably before the 7th Gym, and before their starter had fully evolved. They go back to help their dad with his Professor duties, something they had been doing in their first place, which begs the question \u2013 why were they travelling with you? To help you out when a desert restricts you and proclaim just how good you are at winning?<\/span><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone\" src=\"http:\/\/lparchive.org\/Pokemon-Emerald\/Update%2040\/lilycove166bh.png\" alt=\"\" width=\"240\" height=\"160\" \/><img loading=\"lazy\" decoding=\"async\" class=\"alignnone\" src=\"http:\/\/lparchive.org\/Pokemon-Emerald\/Update%2040\/lilycove194sv.png\" alt=\"\" width=\"240\" height=\"160\" \/><img loading=\"lazy\" decoding=\"async\" class=\"alignnone\" src=\"http:\/\/lparchive.org\/Pokemon-Emerald\/Update%2040\/lilycove208fd.png\" alt=\"\" width=\"240\" height=\"160\" \/><br \/>\n<em>You may want to avoid Littleroot and instead\u00a0go to other towns and train more to get more badges&#8230; Just a thought.<\/em><br \/>\n<br style=\"color: #222222;\" \/><span style=\"color: #222222;\">And at the end of the game they show up after you beat the Champion, to give you advice on how to beat them. I think we can handle this&#8230; After all, they\u2019re the ones with their starter not fully evolved, and they won\u2019t even battle you again. Hopefully ORAS may add some more depth to them. Give them a purpose, allow us to fight them beyond the 7th Gym, and don\u2019t use them as a spewing gift machine.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><strong style=\"color: #222222;\">1 &#8211; Streetpass for Secret Bases<\/strong><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Secret Bases were one of the best side features of RSE. In numerous places in the overworld, you could use Secret Power to create your very own hideout. You could then decorate it with a range of items, which was neat. But the best part was that you could \u2018mix records\u2019 with friends who had RSE as well, and visit their bases in your game! And furthermore, you could battle that person\u2019s in-game team at the time you mixed records, adding a great way to grind for more experience.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/www.serebii.net\/pokemon_advance\/base\/base.jpg\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Pimpin&#8217;.<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">They were also arguably better than DPPt\u2019s secret bases. For one, removing all those rocks in your way in the 4th gen secret bases was a real bother. Rooms also lacked variety as they were all made underground, while in RSE you could make a base near a river, or the beach, or caves, or even in a treehouse. But the bigger negative with them was an inability to battle your friends\u2019 teams in their secret bases.\u00a0<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">Luckily we know that secret bases appear to be in the games, as someone spotted during one of the trailer videos. So that\u2019s great news.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><img decoding=\"async\" style=\"color: #222222;\" src=\"http:\/\/i.imgur.com\/FW8eYD0.png\" alt=\"\" border=\"0\" \/><br style=\"color: #222222;\" \/><em style=\"color: #222222;\">Who puts those indents into the walls anyway?<\/em><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">But will the secret bases come with the ability to visit friend\u2019s bases at any time, and battle their teams? That is unknown, and would in my opinion really hurt the allure of them. So my greatest hope, that is probably more likely to occur than a revamp to the rival characters, is that Game Freak utilities the 3DS StreetPass function as a way to mix records with people you meet with a 3DS, just by walking by them. How they used it in X&amp;Y was a missed opportunity as the sole reward was a single Pok\u00e9mile given for each person you passed by, which can buy you a whole lot of nothing. If anything, actually using Streetpass with Secret Bases is the obvious choice, so here\u2019s hoping. All the other benefits of mixing records like reading what other people have done in the games on the in-game televisions would be neat as well.<\/span><br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">They could opt to use the friend code function as well, where you get the secret bases of people who have added you as a 3DS friend \u2013 like how the Friend Safari in X&amp;Y worked. However, having it update only when you hopped online in the game would be more troublesome in my opinion. Better than nothing though, and arguably better for people who don\u2019t live near an urban area and would hence lack in Streetpass opportunities.<br \/>\n<\/span><br style=\"color: #222222;\" \/><br \/>\n<em><strong>EDIT<\/strong>: Now confirmed, not even two weeks later! At least, there&#8217;s connectivity with people around the world for secret bases, AND the ability to battle and rebattle people&#8217;s teams. <a href=\"http:\/\/www.pokemon.com\/us\/pokemon-news\/the-secret-is-out-on-super-secret-bases\/\">And a whole lot more<\/a>. If that&#8217;s the effort they&#8217;re putting in Secret Bases\u00a0they&#8217;ve already doing great with ORAS.<\/em><br \/>\n<br style=\"color: #222222;\" \/><br style=\"color: #222222;\" \/><span style=\"color: #222222;\">That\u2019s my list for what I would like to see improved upon from the RSE games. <strong><a href=\"http:\/\/bbs.studio-revolution.net\/magazine\/?p=434\">Check out the follow-up article which sees which of these came true!<\/a><\/strong>\u00a0Leave a comment with your thoughts on the list, or contribute your own changes!<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><em>Written by bobandbill<br \/>\n<\/em><em>Edited by Bay Alexison and Hoenn<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A lot of people got terribly excited when Game Freak finally went and announced remakes to the Ruby, Sapphire and Emerald games. We\u2019ll be able to revisit Hoenn in all its watery, tropical glory on the 3DS with Omega Ruby and Alpha Sapphire. But naturally, even in remakes there will be changes and improvements. FRLG &hellip; <a href=\"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=371\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;From RSE to ORAS &#8211; Top Ten Wanted Improvements&#8221;<\/span><\/a><\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[4,17],"tags":[152,151,168,159,149,157,31,44,169,161,146,153,154,158,156,165,148,147,30,160,150,155,143,144,145,162,170,167,166,66,164,163,142],"class_list":["post-371","post","type-post","status-publish","format-standard","hentry","category-articles","category-top-lists","tag-3ds","tag-3rd-gen","tag-aarune","tag-acro-bike","tag-alpha-sapphire","tag-aqua","tag-bbs","tag-bbs-magazine","tag-confirmed","tag-contests","tag-emerald","tag-gba","tag-improvements","tag-mach-bike","tag-magma","tag-ocean","tag-omega-ruby","tag-oras","tag-pokemon","tag-pokenav","tag-remakes","tag-rival","tag-rse","tag-ruby","tag-sapphire","tag-secret-bases","tag-secret-bases-confirmed","tag-super-secret","tag-super-secret-bases","tag-top-ten","tag-trumpets","tag-wifi","tag-wyanut"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p3SwsJ-5Z","jetpack-related-posts":[{"id":496,"url":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=496","url_meta":{"origin":371,"position":0},"title":"Game Plot Analysis &#8211; The Hoenn Games","author":"bobandbill","date":"September 4, 2015","format":false,"excerpt":"In earlier articles, we began a series where we analyze the plot of the main Pokemon games with the first games from the Kanto and Johto regions. Today we\u2019ll take a look at the Hoenn games. We\u2019ll focus on how those games did with the two evil teams approach, and\u2026","rel":"","context":"In &quot;Articles&quot;","block_context":{"text":"Articles","link":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?cat=4"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":434,"url":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=434","url_meta":{"origin":371,"position":1},"title":"From RSE to ORAS &#8211; what has improved?","author":"bobandbill","date":"December 22, 2014","format":false,"excerpt":"Before the Ruby, Sapphire and Emerald (RSE) remakes in the Omega Ruby and Alpha Sapphire (ORAS) games were released, I wrote an article on what I would have liked to have seen improved upon in these new 3DS games. Today, we look back on that list and see how impressed\u2026","rel":"","context":"In &quot;Articles&quot;","block_context":{"text":"Articles","link":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?cat=4"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":404,"url":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=404","url_meta":{"origin":371,"position":2},"title":"The Coffee Guy\u2019s Rants: Remakes, Get Off My Lawn","author":"bobandbill","date":"October 25, 2014","format":false,"excerpt":"Cover your ears, for the famed Coffee Guy from Viridian City has a rant to share! BY GUM, I SAY THERE'S TOO MANY OF THESE REMAKES THESE DAYS! I CAN'T UNDERSTAND WHY, BUT IT SEEMS WE'RE TO REVISIT THIS HOENN PLACE AGAIN! AND I FOR ONE COULD NOT BE MORE\u2026","rel":"","context":"In &quot;Coffee Guy Rant&quot;","block_context":{"text":"Coffee Guy Rant","link":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?cat=224"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":431,"url":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=431","url_meta":{"origin":371,"position":3},"title":"Dude, where&#8217;s my Game Corner?","author":"bobandbill","date":"December 14, 2014","format":false,"excerpt":"Players of RSE and ORAS would have noticed that the city of Mauville got a makeover, transformed from a small city to a multi-stored complex of shops, parks and apartments. And between that revamp, the Game Corner building that hosted slot machines and a roulette minigame got... Closed!? It\u2019s a\u2026","rel":"","context":"In &quot;Articles&quot;","block_context":{"text":"Articles","link":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?cat=4"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":379,"url":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=379","url_meta":{"origin":371,"position":4},"title":"Pok\u00e9mon from outside your console! [Part One]","author":"bobandbill","date":"August 3, 2014","format":false,"excerpt":"Most of us have played more than one Pok\u00e9mon game. After a game is finished, chances are that the next one will be loaded into your console. But how would you define 'finishing' a Pok\u00e9mon game? Is it simply beating the Pok\u00e9mon League? Or is it beating the Pok\u00e9mon League\u2026","rel":"","context":"In &quot;Articles&quot;","block_context":{"text":"Articles","link":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?cat=4"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":426,"url":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=426","url_meta":{"origin":371,"position":5},"title":"Top Five Silliest NPC Roadblocks","author":"bobandbill","date":"December 7, 2014","format":false,"excerpt":"The Pok\u00e9mon games are full of NPC roadblocks. These are cases when a non-playable character will stand in your way, preventing you from continuing until you complete a different objective. For example, every game has at least one person standing by the entrance to the next route who won\u2019t let\u2026","rel":"","context":"In &quot;Articles&quot;","block_context":{"text":"Articles","link":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?cat=4"},"img":{"alt_text":"[Image: Ruby-Sapphire_Oldale_Town_2.png]","src":"https:\/\/i0.wp.com\/img3.wikia.nocookie.net\/__cb20090824090908\/pokemon\/images\/c\/cc\/Ruby-Sapphire_Oldale_Town_2.png?resize=350%2C200","width":350,"height":200},"classes":[]}],"_links":{"self":[{"href":"https:\/\/bbs.thecoldstorage.uk\/magazine\/index.php?rest_route=\/wp\/v2\/posts\/371","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/bbs.thecoldstorage.uk\/magazine\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/bbs.thecoldstorage.uk\/magazine\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/bbs.thecoldstorage.uk\/magazine\/index.php?rest_route=\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/bbs.thecoldstorage.uk\/magazine\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=371"}],"version-history":[{"count":7,"href":"https:\/\/bbs.thecoldstorage.uk\/magazine\/index.php?rest_route=\/wp\/v2\/posts\/371\/revisions"}],"predecessor-version":[{"id":441,"href":"https:\/\/bbs.thecoldstorage.uk\/magazine\/index.php?rest_route=\/wp\/v2\/posts\/371\/revisions\/441"}],"wp:attachment":[{"href":"https:\/\/bbs.thecoldstorage.uk\/magazine\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=371"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/bbs.thecoldstorage.uk\/magazine\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=371"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/bbs.thecoldstorage.uk\/magazine\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=371"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}