{"id":434,"date":"2014-12-22T12:52:13","date_gmt":"2014-12-22T12:52:13","guid":{"rendered":"http:\/\/bbs.studio-revolution.net\/magazine\/?p=434"},"modified":"2014-12-22T13:12:28","modified_gmt":"2014-12-22T13:12:28","slug":"from-rse-to-oras-what-has-improved","status":"publish","type":"post","link":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=434","title":{"rendered":"From RSE to ORAS &#8211; what has improved?"},"content":{"rendered":"<p><strong><a href=\"http:\/\/bbs.studio-revolution.net\/magazine\/?p=371\" target=\"_blank\">Before the Ruby, Sapphire and Emerald (RSE) remakes in the Omega Ruby and Alpha Sapphire (ORAS) games were released, I wrote an article on what I would have liked to have seen improved upon in these new 3DS games.<\/a><\/strong> Today, we look back on that list and see how impressed or disappointed I am by each change, from the number of bikes we can use and (Super) Secret Bases, to how the rivals fare now! We\u2019ll also review a few other aspects of ORAS here and there, such as brand new additions it received, what has remained or gone missing from X&amp;Y, and discuss why.<\/p>\n<p>Needless to say, there are spoilers within this article.<\/p>\n<h3><!--more--><br \/>\n<b>10 \u2013 Give us both bikes!<\/b><br \/>\n<span style=\"color: #32cd32;\"><i>It happened!<\/i><\/span><\/h3>\n<p>Yes indeed, you can use two bikes at the same time!<\/p>\n<p>&#8230;Just not straight away. That would be too easy, of course. In order to get two bikes, you need to advertise them by talking to the right NPCs with those bikes. One in the desert needs to see your Mach Bike, another you can only reach with the Acro Bike wants to see that, and someone in the postgame area the Battle Resort is happy to see either one. As a reward for advertising, you get rewarded with both bikes.<\/p>\n<p>What, you thought you\u2019d get both bikes for free? Mr. Rydel only gives you a bike in the first place to advertise his business!<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/i1162.photobucket.com\/albums\/q531\/AntiSpriteTheft\/PokemonRuby-Copy_01_zps1688ae87.png\" alt=\"\" border=\"0\" \/><br \/>\n<i>He\u2019s actually counting the number of advertisements on your bike.<\/i><\/p>\n<p>So you can only get both bikes after you beat the game&#8230; but it\u2019s still a nice improvement, especially if you leave exploration until after you beat up the champion. And it&#8217;s necessary too if you want to access all areas of the Safari Zone, or grab all the items &#8211; including TMs &#8211; that can be found in Mirage Spots. That\u2019s right \u2013 these areas require both bikes at once.<\/p>\n<h3><b>9 \u2013 Update that PokeNav<\/b><br \/>\n<span style=\"color: #32cd32;\"><i>A new function for finding Pok\u00e9mon and more? Yes please!<\/i><\/span><\/h3>\n<p>This wish of mine was also fulfilled, and thank goodness for that as well. The Pok\u00e9Nav has given myself a wonderful problem called the DexNav, which really integrates \u2018catching them all\u2019, hidden abilities and rare moves, and shaking spots into one. Playing Omega Ruby and want a Seedot, but don\u2019t want to train it until level ten before it can learn an attacking move? Try encountering a few with DexNav and you can find one with a damaging attack! Want that Skrelp or Bagon with its hidden ability? Now you can!<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.serebii.net\/omegarubyalphasapphire\/dexnav-1.jpg\" alt=\"\" border=\"0\" \/><br \/>\n<i>Gotta sneak-on them all.<\/i><\/p>\n<p>The map is also far more useful now. It\u2019ll tell you if any trainers in the route want to battle you, if there\u2019s any berries you can grab, and even if there\u2019s a Secret Base to check out. And yes, it has touchscreen support as well. BuzzNav can be amusing at times but is basically just the television shows from RSE ported over telling you about people you\u2019ve encountered via Streetpass or online play, but another addition is always welcome. It also serves as the way to update your Streetpass hits and update your secret bases, and provides pieces of commentary on your adventure. And the XY functions all got ported over too, just squished down.<\/p>\n<p>So here\u2019s a hurrah for an improved bottom screen.<\/p>\n<h3><b>8 \u2013 Wifi with Contests<\/b><br \/>\n<span style=\"color: #ff0000;\"><i>Only the local kind, and no Pokeblock minigame.<\/i><\/span><\/h3>\n<p>We only got local wifi, but I\u2019m not terribly surprised by that decision. It\u2019s neat that at least I can take on my friends in contests, but all the same, it would have been good to be able to take on <i>anyone<\/i>.<\/p>\n<p>Happily, Contests work as they did in the 3rd gen games, just with extra bells and whistles that come with 3D models. Seeing your Shroomish bring a desert to life into a field of green, or your Pok\u00e9mon Mega Evolve when you get the crowd cheering wildly is great. While the appearance of four Contest Halls remains, it is somewhat unnecessary of them given you only ever need to go to one of them to complete all ranks. That&#8217;d all be worth green text in itself, but this doesn&#8217;t change the lack of Wifi support. But hey, they did add in a character just to show off Contests!<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/38.media.tumblr.com\/b6ca80a0ed704634f08beaa7bfc89e20\/tumblr_nabrmlVNCJ1rjyfd9o1_500.gif\" alt=\"\" border=\"0\" \/><br \/>\n<i>Well, uh&#8230; she\u2019s certainly trying, I guess.<\/i><\/p>\n<p>She\u2019s a bit too enthusiastic at times, but given she works as a promoter of the whole thing, that\u2019s understandable.<\/p>\n<p>Sadly, there is one other thing that is missing, and that is the Pok\u00e9block minigame. Now you just pick a few berries and the game mixes them for you. An NPC even mentions this with a \u2018back in my day\u2019-esque bit of dialogue on how they used to make Pok\u00e9blocks. The system is simplified too with only two levels of Pok\u00e9blocks, and (perhaps for the better) the removal of the limit for how many Pok\u00e9blocks you can feed your Pok\u00e9mon. It\u2019s a pity given they put so much into remaking the Contests that they went and left the minigame part out.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/dl.dropboxusercontent.com\/u\/51254437\/BBS\/contest1.png\" alt=\"\" border=\"0\" \/><br \/>\n<i>I miss you. The game, that is.<\/p>\n<p><\/i><\/p>\n<h3><b>7 &#8211; More involvement from the Gym Leaders<\/b><br \/>\n<span style=\"color: #ff0000;\"><i>Not for the main story.<\/i><\/span><\/h3>\n<p>That&#8217;s not to say that there wasn&#8217;t any increased appearances, but they were still lacking main story anyway. I had wished that they would have some more involvement and characterisation, like the 5th gen Pokemon games. Steven certainly still shows up, and in fact he appears <i>more<\/i> than before, and now comes with the ability to monologue in the rain and at the same time avoid getting wet, while you as the protagonist stand there clearly getting drenched. He\u2019s just that perfect.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/38.media.tumblr.com\/72c4e12a4f898e82889c05b02c944c1c\/tumblr_nfgrr1kjNM1swx9ioo4_400.gif\" alt=\"\" border=\"0\" \/><br \/>\n<i>Notice me, Sensei!<\/i><\/p>\n<p>But the Gym Leaders? They don\u2019t do anything new while all hell is being unleashed. Only Wallace seems to care, and that\u2019s probably because legendary Pok\u00e9mon showed up at his Gym&#8217;s front door and wouldn\u2019t let him sleep.<\/p>\n<p>That said, we <i>do<\/i> get to see more of the Gym Leaders postgame. Wallace does a bit in the postgame \u2018Delta Episode\u2019 story, and you can see some Gym Leaders wandering about, such as Tate and Liza seen shopping. And Wattson has interesting hints scattered around with his involvement with the various Mauville projects if you look around. In fact, the expansion on his backstory in Sea Mauville \u2013 formerly known as the Abandoned Ship &#8211; is one of the more interesting side parts of ORAS.<\/p>\n<p>But for the main story, there\u2019s barely a step up from the likes of RSE, and overall still below the bonuses HGSS offered with all their Gym Leaders. After all, Gym Leader rematches are missing&#8230;<\/p>\n<h3><b>6 \u2013 Add to all that ocean<\/b><br \/>\n<span style=\"color: #ffd700;\"><i>About that&#8230;<\/i><\/span><\/h3>\n<p>There\u2019s still a large number of Dive Spots, the Abandoned Ship got renamed and a beautiful makeover complete with backstory for multiple characters, and the likes of Shoal Cave and the Regi puzzles remain.<\/p>\n<p>But we can\u2019t ignore the fact that there\u2019s not much terribly <i>new<\/i> to visit in all the water routes from RSE. DexNav makes Pok\u00e9mon encounters more interesting, but it\u2019s still the same old Tentacool and Wingull lines to encounter most of the time. And the Mirage Island got moved to floating island status, but to be fair hardly anyone found Mirage Island in the original games anyway.<\/p>\n<p>There have been some improvements. The Surfing speed is still pretty quick and you can go even faster with a Sharpedo or Kyogre. The encounter rate is also clearly diminished, making Repels nowhere near as much as a necessity. And the trainers don&#8217;t all have Water types, as Surfing Ace Trainers now populate the routes and use Pokemon such as Rhydon, providing some variety there. It\u2019s certainly less of a chore to get around, and makes complaints of \u2018too much water\u2019 seem silly. It just would have been nicer to see something more done with it, is all.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/media.tumblr.com\/1ca382697d296a12a4f48b38a6015a92\/tumblr_inline_nfam0uQZrk1qfoje3.gif\" alt=\"\" border=\"0\" \/><br \/>\n<i><a href=\"http:\/\/au.ign.com\/articles\/2014\/11\/18\/pokemon-alpha-sapphire-and-omega-ruby-review\" target=\"_blank\">Sorry, IGN, but that\u2019s still funny to us.<\/p>\n<p><\/a><\/i><\/p>\n<h3><b>5 \u2013 Improve the Team Magma\/Aqua plots<\/b><br \/>\n<span style=\"color: #32cd32;\"><i>Some changes were made!<\/i><\/span><\/h3>\n<p>The leaders of Magma and Aqua are still crazy and misled in trying to improve the world. But there\u2019s been a couple of\u00a0changes. For starters, they don\u2019t quite tell you that they\u2019re going to erupt a volcano with a meteorite, and their goals have more to do with awakening the \u2018Mega\u2019 (or Primal) forms of their relevant legendary from the get go.<\/p>\n<p>The leaders of the crews in Maxie and Archie are certainly expanded upon as well. The 3D models give them far more expression and character, and from those and their official artwork the two teams are clearly distinct, particularly the two admins. This means that the differences in playing OR or AS is larger than with the original Ruby or Sapphire games. Small details about them found within their hideout in the games are intriguing too, such as in AS where a room &#8211; Shelly&#8217;s room &#8211; contains a picture of&#8230; Archie and Jirachi. Whatever is the story behind that? And their involvement continues in the postgame story with either Matt or Courtney appearing some more, and Archie or Maxie also making a cameo depending on what version you&#8217;re playing.<\/p>\n<p>And their models do also help to show that they are a bit crazy.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.serebii.net\/omegarubyalphasapphire\/archie2.jpg\" alt=\"\" border=\"0\" \/><br \/>\n<i>Crazy!<\/i><\/p>\n<p>Furthermore, something that is neat about the lead-up to the awakening of Groudon or Kyogre is that the secondary Admin of the team will outright defect! It\u2019s nice to see other people besides you and Steven recognising their madness. So I for one am glad to see some improvements happen here.<\/p>\n<h3><b>4 \u2013 Proper trumpet samples<\/b><br \/>\n<span style=\"color: #32cd32;\"><i>Louis Armstrong would be pleased.<\/i><\/span><\/h3>\n<p>This was an easy one. Of course ORAS would use the instrument samples XY had, and hence it would be easy to \u2018trump\u2019 the trumpets RSE offered. So a tick to music that\u2019s just plain easier on the ear!<\/p>\n<p>They didn\u2019t abuse the trumpets; in fact, some songs seemed to notably be using it less than before. Overall I felt the soundtrack was fairly solid; I enjoyed for instance the Trick House and Rival Battle theme, while Wally\u2019s 80s-esque theme was while short rather catchy \u2013 and amusing.<\/p>\n<p>Notable examples of the music include the Admin battle theme, which introduces some <a href=\"http:\/\/en.wikipedia.org\/wiki\/Ska\" target=\"_blank\">ska influences<\/a> and further helps portray them as somewhat deranged (along with that battlefield background in your second battle with them). It has a nice buildup to the melody.<\/p>\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=KCoICXZ-iL0\">https:\/\/www.youtube.com\/watch?v=KCoICXZ-iL0<\/a><\/p>\n<p>Meanwhile, the battle theme for the cover legendaries (Groudon and Kyogre) really matched the mega evolution cutscene rather well, I felt. It was a great lead-in to the ultimate battle itself.<\/p>\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=6a8ZM7vxOcY\">https:\/\/www.youtube.com\/watch?v=6a8ZM7vxOcY<\/a><\/p>\n<p>And I&#8217;ve always loved the Sootopolis theme, and am extremely happy with how that turned out. It works especially well after the whole Groudon\/Kyogre taming part of the game &#8211; everything&#8217;s fine and dandy after you save the day, and the music reflects that.<\/p>\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=q7GSNksa1d0\">https:\/\/www.youtube.com\/watch?v=q7GSNksa1d0<\/a><\/p>\n<p>I do feel sometimes there were a bit too \u2018loyal\u2019 to mimicking the tunes however, while naturally there\u2019s always going to be some tunes that you\u2019d prefer over the originals. Fortree\u2019s theme for instance was too slow for my liking, while I\u2019ve seen many complaints about the removal of the clapping from the Elite Four battle theme which I agree with. Why take out that? While the credits was cool too, I would have probably preferred the full version of the RSE credits remaining without the additional town themes thrown in and replacing the middle section.<\/p>\n<p>But overall it\u2019s another good series of tunes to enjoy. A GBA Sounds would have been nice all the same though.<\/p>\n<h3><b>3 \u2013 Where\u2019s Wally?<\/b><br \/>\n<span style=\"color: #ffd700;\"><i>He\u2019s&#8230; only slightly more there, pre-E4.<\/i><\/span><\/h3>\n<p>Or is he? He does appear an extra time than before in RSE, at least pre-E4. In ORAS he\u2019ll teleport you without question to Mauville after you beat the 5th Gym. This I personally find annoying, because I wanted to use Surf to grab those items in Petalburg and then make my way to Mauville! One thing that can be said for Brendan and May is that they asked if you&#8217;d like to be teleported elsewhere first. Ah well.<\/p>\n<p>But you do also have the chance to meet him in his uncle\u2019s house in Verdanturf Town in RSE, which isn\u2019t the case in ORAS, while the only other pre-E4 apperance he gets are a few seconds of him in a cutscene right after you take on Primal Groudon or Kyogre, possibly standing in Ever Grande City. He does get a couple more lines after you first battle him in Mauville and likewise postgame, but it\u2019s not much more than the original games.<\/p>\n<p>And him blushing at me when he fails to ask if we could be rivals following the first battle with him was&#8230; weird. In the original games, his story was mostly confined to the premise that he was sickly and going to visit his uncle&#8217;s family in another town which may help him get better, and you help (watch) him get his first Pokemon before said trip. Training with that Ralts is what makes him become healthier, and he acknowledges that he&#8217;s still got some training to go when you beat him at Victory Road. What changes about him in ORAS now is a sense of him looking up to you specifically far more. This was shown when he makes a far bigger deal about losing to you at the end &#8211;\u00a0<a href=\"http:\/\/bulbapedia.bulbagarden.net\/wiki\/Wally_(game)#Pok.C3.A9mon_Ruby_and_Sapphire\" target=\"_blank\">compare what he says at Victory Road in the original games<\/a>, <a href=\"http:\/\/bulbapedia.bulbagarden.net\/wiki\/Wally_(game)#Pok.C3.A9mon_Omega_Ruby_and_Alpha_Sapphire_2\" target=\"_blank\">compared to ORAS<\/a>. Add to that his blushing when he wonders if you could be rivals with him. Other players may prefer this side of him, but it&#8217;s not something that sat too well with me, as it got to be too cutesy, and for others disheartening to crush his dreams by beating him up, particularly when he only has his under-levelled Ralts in the first battle.<\/p>\n<p>It may have been better if they had set him up to be a rival <i>throughout<\/i> the story consistently, showing his growth better and hence better establishing his personal growth and improvement. This is why it was disappointing for myself when he failed to be just that \u2013 a rival that challenged me during the main story rather than just twice. (And only one of those battles can be possibly considered to be challenging).<\/p>\n<p>At least there\u2019s evidence that he\u2019s beating those other Gyms before you including a mention of him in BuzzNav, but that can be attributed to his lack of presence in the actual plot. There&#8217;s no getting around the fact that despite appearing in the postgame, he&#8217;s not terribly memorable if he appears twice between the third Gym city and Victory Road, only one of those times actually interacting with your character.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.serebii.net\/omegarubyalphasapphire\/rivals\/wally4.jpg\" alt=\"\" border=\"0\" \/><br \/>\n<i>Who are you!?<\/i><\/p>\n<p>Thankfully, he does get more airtime in the postgame. He appears early in the Delta Episode, and provides a few postgame battles as well, including a radically revamped team if you try out the Battle Maison (if not a rather Smogon-esque one). But he&#8217;d still be a better and more memorable rival if they had shown more of his growth as a sick child into a capable trainer during the main story itself. There&#8217;s an improvement in that area, just not much.<\/p>\n<p>What a pity, really, because he\u2019s still better than the other rival we have on offer&#8230;<\/p>\n<h3><b>2 \u2013 More Interesting rivals<\/b><br \/>\n<span style=\"color: #ff0000;\"><i>I wish.<\/i><\/span><\/h3>\n<p>Alas, May or Brendan are no better than before \u2013 if anything, I\u2019d say that for myself they were worse. At least their 3D models helped them look better, coupled with amusing facial expressions, and they do help out in a sole battle against Magma\/Aqua and appear in Sootopolis.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.serebii.net\/omegarubyalphasapphire\/rivals\/rival8.jpg\" alt=\"\" border=\"0\" \/><br \/>\n<i>Not that they do terribly much besides tell you you are their best friend&#8230;<\/i><\/p>\n<p>But otherwise they acted the same way. Just as overly friendly, just as generous with the present giving, and they still give up after Lilycove in battling you. If anything, I would describe their actions and mannerisms as awkward. Think of the scene after you beat the Champion; they pout when told they can&#8217;t go into the Hall of Fame, and then say something along the lines of &#8216;Kidding! It&#8217;s OK!&#8217; That, along with the fact they felt you needed advice from them on how to beat the Champion is just off and somewhat socially awkward.<\/p>\n<p>You can battle them postgame including right after the credits, but they don\u2019t have a strong team, nor do you overall battle them more times than in Emerald. At least their starter Pok\u00e9mon is fully evolved. They also served as a method of teleporting you across the region at times, and this wasn\u2019t something I liked to accept, just because I enjoy backtracking and making my own way. Where\u2019s the adventure if the game does it for you?<\/p>\n<p>How they turned out was just a pity. I never felt particular glad about beating them up, like with Blue and Silver. Those rivals were ones you loved to hate, and in Silver\u2019s case he got character development as well. In fact, there\u2019s no real character development at all of May if you choose Brendan &#8211; she&#8217;s fairly friendly to begin with and remains just as awkward throughout. Meanwhile, if you choose May, Brendan as a rival tells you he expected you to be a boy when he heard you were the child of a Gym Leader (a weird assumption to make considering half of the Gym Leaders are female in Hoenn!) and does acknowledge you are pretty strong after you beat him a number of times. This general lack of unique and interesting character development is unlike 5th gen\u2019s offerings in Cheren and Bianca, or Wally. Likewise, there was no real endearing or noticeable trait about these rivals, like DPPt\u2019s hyperactive in-a-rush Barry. They\u2019re just more or less&#8230; there. They battle you a few times, they go home to continue helping their dad in his studies (yet are never there to help out when he\u2019s chased by a Pok\u00e9mon, funnily enough), and not much about them changes.<\/p>\n<p>As for the Delta Episode, your mileage may vary but I didn&#8217;t personally appreciate my parents seemingly try to ship me with my rival who I didn&#8217;t particularly like. This would have also been a good opportunity for them to help out and contribute to the dilemma, but all they ended up doing was tell you they were robbed, and then go with you to the Space Centre at the end to remind you what good friends you are. This is arguably a missed opportunity by the developers.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.serebii.net\/omegarubyalphasapphire\/rivals\/rival10.jpg\" alt=\"\" border=\"0\" \/><br \/>\n<i>You are the worst astronaut.<\/i><\/p>\n<p>The only consolation is that they\u2019re still arguably better than what XY offered up with rivals.<\/p>\n<h3><b>1 \u2013 Streetpass for Secret Bases<\/b><br \/>\n<span style=\"color: #32cd32;\"><i>Bar one thing, it\u2019s what I wanted and more.<\/i><\/span><\/h3>\n<p>Secret Bases were brought back, and by gum they did a good job with them in my opinion.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/assets17.pokemon.com\/assets\/cms2\/img\/video-games\/_news\/Pokemon%20Omega%20Ruby%20Alpha%20Sapphire\/pokemon-omega-ruby-alpha-sapphire-secret-base03.jpg\" alt=\"\" border=\"0\" \/><br \/>\n<i>Aw yeah, all the dolls. All of them.<\/i><\/p>\n<p>Let\u2019s just go through what has been improved. More decorations from dolls to jukeboxes, more areas for them, throwing in the ability to recruit grunts to battle for you \u2013 or battle yourself \u2013 and on top of that give you items, rewards for visiting other secret bases through flag collecting and talking to owners to get a bonus item per day, the ability to share your base with others through QR codes <i>and<\/i> Streetpass support <i>and<\/i> going online via the PSS, the ability to save bases as favourites, and battles along with a &#8216;create-your-gym&#8217; function with your own grunts. They also added in a character to introduce them to you who is mildly interesting and has an under-levelled Flygon.<\/p>\n<p>The only complaint I could make is the limit on how many Pok\u00e9mon you can have in battles. Only three? But I wanted to set up my base to have a full party of Ludicolo! This was one restriction not present in RSE which I can\u2019t agree with, and something that persists even in double battles. Ah well. I guess not everything can be perfect.<\/p>\n<p>So all up, it\u2019s not a bad outcome in five of those being fairly well done in my opinion, and at least some others having some improvements, if mild.<\/p>\n<p>Naturally, this only covers so much of the game, so while I\u2019m at it I\u2019ll mention some of my favourite &#8211; and one least-favourite &#8211; aspects of ORAS.<\/p>\n<h3><b>The Good \u2013 Sea Mauville<\/b><\/h3>\n<p>Already mentioned in passing above, Sea Mauville is the renamed and redone version of the Abandoned Ship. And what a fun sidequest this was. Originally I only went back to grab that Ice Beam TM once I got Dive (of course this is the right thing to do rather than go chase after Team Aqua, right?). But I didn\u2019t expect poking around in every corner to learn backstory to Devon, Wattson, Stern and Dock, and Professor Cozmo. Nor did I expect the themes that came up, ranging from overworking, to family disputes, to same sex couples. Hurrah for mature topics! And, for that matter, hurrah for the level of storytelling Game Freak suddenly acquired. Please do more of this, Game Freak, and dare I say it do that for the next main story plot to boot. It\u2019s like the Looker Missions in XY for myself \u2013 a sidestory that ended up being far more entertaining and interesting than the main plot.<\/p>\n<p>And let\u2019s also acknowledge how nice it looked as well, along with that music theme.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.serebii.net\/pokearth\/maps\/hoenn-oras\/98.jpg\" alt=\"\" border=\"0\" \/><br \/>\n<i>Better than any of those 5th gen \u2018bridges of multiple camera angles.\u2019<\/i><\/p>\n<p>A couple quick-fire positive shout-outs must go to the following as well. Soaring for instance was a great postgame addition, I feel. Catching legendaries is quite fun to do, and flying around the whole region is certainly fun. And the ability to Fly to <i>the middle of routes<\/i> was great too. (Now, let Cut Trees and Rock Smash rocks remain gone, please).<\/p>\n<p>And the Delta Episode was another nice addition, and opened up some intriguing theories. It gave some more story with a new intriguing character. She isn&#8217;t liked by all given her somewhat understandable yet rushed actions and some of her lecturing dialogue at characters who couldn&#8217;t possibly have known what she did, but she certainly makes for a good series of events and provides background to a multiverse setup in the Pokemon world which makes both the originals and the remakes canon! This allowed the game to throw in references to the GBA games (from the 100 launches rumor for the Mossdeep Space Centre, to referencing the Link Cable). And getting two legendaries, one an event Legendary, was a nice way to round things out as well. It&#8217;s hard to go wrong with that!<\/p>\n<p>But it wouldn\u2019t be fair if we didn\u2019t complain about something, right? Certainly not if we forgot about this.<\/p>\n<h3><b>The Bad \u2013 Battle&#8230; Resort?<\/b><\/h3>\n<p>To be fair, the Battle Resort \u2013 or rather, a reskinned Battle Maison \u2013 isn\u2019t bad either. But it\u2019s the same thing we got in XY, while people who played the original games \u2013 a large number of players these days \u2013 would have known about the Battle Frontier. That\u2019s right, ORAS has no Battle Frontier. This was a place which was like the Battle Maison, but with five different challenges. This made for a lot more variety than what the Maison offers, and the annoying thing is Game Freak even references the Battle Frontier.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/t_original\/xjlmv0erxx8o6rpyzjpw.png\" alt=\"\" border=\"0\" \/><br \/>\n<i>Mrgrgr.<\/i><\/p>\n<p>Why did they leave it out? DLC plans? Unlikely, given their previously statements expressing dislike about the idea of it, and all extra things have been free downloads of event Pok\u00e9mon too thus far. Emerald remake? It\u2019s always possible, but odds are more in favour of a third version or sequel set in Kalos, in my opinion. Did they run out of time in pushing out yet another yearly release?<\/p>\n<p>Well, according to this interview in Italian, Junichi Masuda, a long time developer of the Pokemon games, stated the following (translated):<\/p>\n<p><i>Q: Why wasn&#8217;t the Battle Frontier in the remakes?<br \/>\nA: This question is connected with my previous answer. We didn&#8217;t put the BF in ORAS for this very reason.<br \/>\nInterviewer&#8217;s note: In short he means that they didn&#8217;t include the BF because only a very small part of the players would have fully appreciated and made use of this feature; nowadays players get bored and frustrated more easily and they aren&#8217;t interested in things that are so demanding\/challenging.<\/i><\/p>\n<p>Which just sounds all kinds of silly. Just because some people won\u2019t appreciate it doesn\u2019t mean that a lot won\u2019t, and again, there\u2019s a larger number of older players now. As for it being too challenging \u2013 well the Maison is pretty darn challenging too! It just doesn\u2019t offer the same variety Battle Frontier did with mazes or rental Pok\u00e9mon battles, it\u2019s simply vanilla battles with the option of teaming up with someone else. Meanwhile, they made the likes of Secret Bases more \u2018demanding\u2019 in a way \u2013 you never had to collect hundreds of flags for rewards before, after all, let alone a thousand for a Mega Stone.<\/p>\n<p>Granted, a valid way to view this response is to take it as a business-minded\u00a0lie. They may have simply run out of time to throw in yet another feature into a pretty jam-packed remake. We&#8217;ve also had three games in three years (B2W2, XY and now ORAS), and five in six years (add in BW and HGSS). That&#8217;s a lot of games being pushed out! Meanwhile, saying that they didn&#8217;t have time to fully finish the game isn&#8217;t the best PR to give. You don&#8217;t want to risk a decrease to future game sales from things like this, even if your franchise is Pokemon. And if they were so inclined, that DLC option is always there, even as a free update. But it&#8217;s still a missed part of the games. Throwing in a copy-paste job isn\u2019t as meaningful when you know the original games had the same thing, just better than what we actually got. It also couples with the absence of trainer customisation, a much loved feature from XY.<\/p>\n<p>But that\u2019s enough ranting. Because overall I still feel ORAS did a good job in being a remake, and it offered more to do postgame than XY as well beyond simply catching and training them all \u2013 and in that regards it made it much more fun as well in DexNav and the Soaring mechanic. And some things on this list were rather hopeful, and even then the story felt better done than the original, which surprised me.<\/p>\n<p>What were your pros and cons about the new games? Did you disagree with any of the above assessments? Share them in the comments!<\/p>\n<p><em><br \/>\nWritten by bobandbill<br \/>\n<\/em><em>Edited by An-chan, Bay Alexison and Dramatic Melody<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Before the Ruby, Sapphire and Emerald (RSE) remakes in the Omega Ruby and Alpha Sapphire (ORAS) games were released, I wrote an article on what I would have liked to have seen improved upon in these new 3DS games. Today, we look back on that list and see how impressed or disappointed I am by &hellip; <a href=\"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=434\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;From RSE to ORAS &#8211; what has improved?&#8221;<\/span><\/a><\/p>\n","protected":false},"author":6,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[4,23,104],"tags":[159,202,293,31,44,280,288,276,161,281,296,282,283,154,158,201,289,285,294,279,147,291,30,160,295,290,143,129,292,284,166,200,199,286,164,287,163,12,32],"class_list":["post-434","post","type-post","status-publish","format-standard","hentry","category-articles","category-opinions","category-reviews","tag-acro-bike","tag-archie","tag-battle-resort","tag-bbs","tag-bbs-magazine","tag-both-bikes","tag-brendan","tag-comparison","tag-contests","tag-dexnav","tag-disappointments","tag-great","tag-gym-leaders","tag-improvements","tag-mach-bike","tag-maxie","tag-may","tag-music","tag-no-battle-frontier","tag-no-pokeblock-minigame","tag-oras","tag-oras-rivals","tag-pokemon","tag-pokenav","tag-pros-and-cons","tag-rivals","tag-rse","tag-rydel","tag-sea-mauville","tag-steven","tag-super-secret-bases","tag-team-aqua","tag-team-magma","tag-too-much-water","tag-trumpets","tag-wally","tag-wifi","tag-wynaut","tag-wynaut-magazine"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p3SwsJ-70","jetpack-related-posts":[{"id":371,"url":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=371","url_meta":{"origin":434,"position":0},"title":"From RSE to ORAS &#8211; Top Ten Wanted Improvements","author":"bobandbill","date":"June 30, 2014","format":false,"excerpt":"A lot of people got terribly excited when Game Freak finally went and announced remakes to the Ruby, Sapphire and Emerald games. We\u2019ll be able to revisit Hoenn in all its watery, tropical glory on the 3DS with Omega Ruby and Alpha Sapphire. But naturally, even in remakes there will\u2026","rel":"","context":"In &quot;Articles&quot;","block_context":{"text":"Articles","link":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?cat=4"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/lparchive.org\/Pokemon-Emerald\/Update%2040\/lilycove166bh.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":406,"url":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=406","url_meta":{"origin":434,"position":1},"title":"New games, new articles!","author":"bobandbill","date":"November 21, 2014","format":false,"excerpt":"With the gradual arrival of the new Pokemon ORAS games around the world over the next week, you can look forward to some new activity here on the Wynaut? Magazine. We'll review the features that we would have liked to have seen - which made it in, which didn't, and\u2026","rel":"","context":"Similar post","block_context":{"text":"Similar post","link":""},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":496,"url":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=496","url_meta":{"origin":434,"position":2},"title":"Game Plot Analysis &#8211; The Hoenn Games","author":"bobandbill","date":"September 4, 2015","format":false,"excerpt":"In earlier articles, we began a series where we analyze the plot of the main Pokemon games with the first games from the Kanto and Johto regions. Today we\u2019ll take a look at the Hoenn games. We\u2019ll focus on how those games did with the two evil teams approach, and\u2026","rel":"","context":"In &quot;Articles&quot;","block_context":{"text":"Articles","link":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?cat=4"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":431,"url":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=431","url_meta":{"origin":434,"position":3},"title":"Dude, where&#8217;s my Game Corner?","author":"bobandbill","date":"December 14, 2014","format":false,"excerpt":"Players of RSE and ORAS would have noticed that the city of Mauville got a makeover, transformed from a small city to a multi-stored complex of shops, parks and apartments. And between that revamp, the Game Corner building that hosted slot machines and a roulette minigame got... Closed!? It\u2019s a\u2026","rel":"","context":"In &quot;Articles&quot;","block_context":{"text":"Articles","link":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?cat=4"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":426,"url":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=426","url_meta":{"origin":434,"position":4},"title":"Top Five Silliest NPC Roadblocks","author":"bobandbill","date":"December 7, 2014","format":false,"excerpt":"The Pok\u00e9mon games are full of NPC roadblocks. These are cases when a non-playable character will stand in your way, preventing you from continuing until you complete a different objective. For example, every game has at least one person standing by the entrance to the next route who won\u2019t let\u2026","rel":"","context":"In &quot;Articles&quot;","block_context":{"text":"Articles","link":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?cat=4"},"img":{"alt_text":"[Image: Ruby-Sapphire_Oldale_Town_2.png]","src":"https:\/\/i0.wp.com\/img3.wikia.nocookie.net\/__cb20090824090908\/pokemon\/images\/c\/cc\/Ruby-Sapphire_Oldale_Town_2.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":404,"url":"https:\/\/bbs.thecoldstorage.uk\/magazine\/?p=404","url_meta":{"origin":434,"position":5},"title":"The Coffee Guy\u2019s Rants: Remakes, Get Off My Lawn","author":"bobandbill","date":"October 25, 2014","format":false,"excerpt":"Cover your ears, for the famed Coffee Guy from Viridian City has a rant to share! BY GUM, I SAY THERE'S TOO MANY OF THESE REMAKES THESE DAYS! I CAN'T UNDERSTAND WHY, BUT IT SEEMS WE'RE TO REVISIT THIS HOENN PLACE AGAIN! 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